OpenTrek 1.2
Copyright 1999 by Jason Shankel

OpenTrek is an open source implementation of the classic Super Star Trek game.


Running OpenTrek:
Win95/98:
Three program group entries are provided: one for Glide cards, one for D3D and one for OpenGL.


Linux:
Two execution scripts are provided: one for Glide cards and one for Mesa3D.

Building OpenTrek:
Win95/98:
The OpenTrek source code comes with a project files for Visual C++ 6.0 and makefiles for NMAKE.  
You will need DirectX 6.x and Glide 2.x to build OpenTrek for Windows.
DirectX is available at Microsoft (www.microsoft.com).
Glide is available at 3dfx (www.3dfx.com).

Linux:
OpenTrek comes with makefiles for egcs.  It also comes with IMAKE files.
You will need Glide 2.x and Mesa3d to build OpenTrek for Linux.
Glide is available at 3dfx (www.3dfx.com).
Mesa3d is available at www.mesa3d.org.

Availability:
OpenTrek binaries and source are available at:
www.pobox.com/~shankel

Distribution:
OpenTrek is free software, distributed under the terms of the GNU General Public License.  
See the COPYING document for details.

OpenTrek uses the ZLIB compression library, Copyright (C) 1995-1998 Jean-loup Gailly and Mark Adler
While OpenTrek itself is open source, it utilizes binary libraries (DirectX, OpenGL, Glide) which are not.  
Source code is available at www.pobox.com/~shankel.
